Update 1.1.0 (PORTED FROM GAMEJOLT)


Hello, Humans!

It's been already a few hours (Around 8 months as of the time of writing) since I released the game and after watching one of my friends play it I noticed a good amount of bugs and issues that arose and I just got the urge to fix them. And that is why I'm releasing this update, fixing a large portion of the issues seen in the previous build.

Ight so here are the changes/additions/fixes.

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CHANGES:

-Made the coughing smoke for one of the exterminators now use local space for the position and rotation so that it can be seen more clearly.

-Picking up Shotgun shells no longer makes a 9mm casing sound.

-Removed the UI element showing what you currently have equipped, only the health bar remains and with that it now only shows up when you get hurt.

-Changed the music track for the 3rd ending.

-Changed the day of the sentence to day 2.

-The lamp at the bottom of the stairwell should no longer bother you much.

-Removed the Dark flaming figure as it was only really there yo annoy you and never really let you explore freely outside of the safe zones.

-Now the shadows are forced on, no matter what graphics quality you're playing on. It may now cause worse optimization depending on your hardware since the shadows are now rendered at all times, but this is one of the changes that fixes one of the horrible issues mentioned later in this article.

-Adjusted the render distance for the foliage at the intro to make the foliage rendering a bit more `seamless`.

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ADDITIONS:

-Added Mr. Cring. Appears when you remove one of the many boards to hopefully interfere with your plank removal.

-Added back the Rain for the intro. For some reason it moved to the X0,Y0,Z0 coordinate and wasn't visible.

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FIXES:

-Fixed the horrible issue with the skybox and fog being missing when playing on lower than `High` graphics.

-Fixed an issue where the pile of junk couldn't be blown away. Was caused by most of the junk being static. This prevented you from getting the 1st ending.

-Fixed and issue where you could grab the P250 through the 2nd armory locker by ramming into it and spamming E before you could unlock it.

-Fixed an issue with the C4 having missing textures for the numbers.

-Fixed an issue where the table in the empty office had no collision.

-Fixed an issue where ramming into a door whilst swinging the crowbar wouldn't remove the trail effect.

-Possibly fixed and issue where the note in the armory would be invisible in your hands.

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And I've made a short 1 minute trailer for the game.

Alright I think I've mentioned everything. I probably forgot to mention a few other things but whatever. I hope that this update makes the game give off a bit of cleaner experience. I'll be going now. See ya soon!

Files

1.1.0 fix.rar 2 GB
Apr 09, 2022

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